For me, +1.14 and +0.40 respectively produce good results. To offset this, 2.6.0 also adds two sliders: "Intro Adjust", which specifies at which point the intro music should start playing, and "Outlook Adjust", which specifies by how much the start of the outlook music should be adjusted. (It appears that the intro was timed with the assumption that there is no silence at all at the start of the track.) In ScummVM 2.6.0 the music is also likely to get cut off at the end of the Monkey Island theme, when the intro reaches the lookout scene, because ScummVM matches the timing of the original game much more closely. This is noticeable both with the sparkles on the Lucasfilm logo and the appearance of the Monkey Island logo. It's also worth noting that the CD intro never matched up quite as well with the music as the earlier floppy versions did. Do note that by using this method, only the classic mode is playable in ScummVM.įor more information on how ScummVM uses game data files, see the user documentation.Ītari ST, PC EGA Floppy, PC VGA Floppy or PC Demoįor more information about how to use the PC CD audio tracks with ScummVM, see the user documentation. It is possible to extract the files of the V5 VGA DOS CD version ("classic" mode) and make them playable via ScummVM. The high-resolution data ("modern" mode) in the Special Edition is not supported by ScummVM. The Special Edition version (based on the VGA DOS CD version with high-resolution assets laid over the original V5 script data).The SCUMM V5 versions (VGA DOS CD, Macintosh, FM-TOWNS, Sega/Mega CD).The SCUMM V4 versions (EGA DOS floppy, VGA DOS floppy, Amiga, Atari ST). The Secret of Monkey Island was released in several different versions.
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